Filed under: iPhone According to an IBM-University of Michigan study [ link to PDF ], when transcribing, those using a traditional hardware QWERTY keyboard type at an average rate of 33 words per minute. This means that YouTube user ” konceptzoflife ” is 152 percent faster than the average typist. The only thing is, he can do it on his iPhone Read more ...

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Found Footage: Ridiculously fast iPhone typist

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According to an IBM-University of Michigan study [ link to PDF], when transcribing, those using a traditional hardware QWERTY keyboard type at an average rate of 33 words per Read more ...

Saving your surfing on the Mac

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I’d wager that most of you spend as much of your time on the web as I do, and that it’s one of the first places you look for answers to just about any question. As a web designer, I look there for inspiration, solutions and am constantly learning how to Read more ...

Apple ‘iKey’ Places a Combination Lock on Your Wallet [Patents]

At its surface, a recently uncovered Apple patent application describes a Motion Based Input Selection. But a closer look reveals that Apple wants the iPhone to become your life’s omnitool.

Using near field communication—or RFID, which isn’t in the current crop of iPhones—coupled with a cute, onscreen UI (like a combination lock), Apple’s patent describes a future in which iPhone users open their front doors and even pay for their next iPhone with a 3-digit pin. Many have already dubbed it the “iKey.”
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Review: Viva il Re board game app asks to be crowned

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The iPhone might be the most amazing computer you can slip into your jeans, but there are some things it just doesn’t do very well. For example, Read more ...

Court tosses disabled gamer’s suit against Sony

A U.S. District Court for the Central District of California has dismissed a lawsuit against Sony Corporation of America and its related gaming branches (SCEA and SOE) which alleged the company denies access to its services for people with disabilities. According to court documents, plaintiff Alexander Stern argued that his “visual processing impairments” prevent him from enjoying titles manufactured by Sony and its game divisions.

Stern had filed the suit last October, claiming Sony’s practices had violated Title III of the Americans with Disabilities Act (ADA). According to Game Politics, the court stated that in order to prove a violation of Title III of the ADA a plaintiff must show: “(1) [the plaintiff] is disabled within the meaning of the ADA; Read more ...

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