In the wake of this week’s unveiling of Sony’s take on motion-controlled video gaming, and Microsoft’s push for their motion-controlled gaming well under way, Kotaku sat down with Nintendo of America’s president Reggie Fils-Aime to ask if these high-def entries into a market Nintendo so dominates is concerning. Do the coming of Xbox 360’s Project Natal and Playstation Move mean that Nintendo should start thinking about their next console Read more ...

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The Next Wii Will Innovate, Nintendo Would Be "Embarrassed" If It Was Sony, Microsoft

In the wake of this week’s unveiling of Sony’s take on motion-controlled video gaming, and Microsoft’s push for their motion-controlled gaming well under way, Kotaku sat down with Nintendo of America’s president Reggie Fils-Aime to ask if these high-def entries into a market Nintendo so dominates is concerning.

Do the coming of Xbox 360’s Project Natal and Playstation Move mean that Nintendo should start thinking about their next console? Is it time for a Wii HD?

“For us high definition by itself is not the next frontier,” Reggie Fils-Aime, president and chief operating officer of Nintendo of America told Kotaku. “For us we need to provide a whole new compelling experience in our next generation.”

And that Read more ...

The Next Wii Will Innovate, Nintendo Would Be "Embarrassed" If It Was Sony, Microsoft

In the wake of this week’s unveiling of Sony’s take on motion-controlled video gaming, and Microsoft’s push for their motion-controlled gaming well under way, Kotaku sat down with Nintendo of America’s president Reggie Fils-Aime to ask if these high-def entries into a market Nintendo so dominates is concerning.

Do the coming of Xbox 360’s Project Natal and Playstation Move mean that Nintendo should start thinking about their next console? Is it time for a Wii HD?

“For us high definition by itself is not the next frontier,” Reggie Fils-Aime, president and chief operating officer of Nintendo of America told Kotaku. “For us we need to provide a whole new compelling experience in our next generation.”

And that Read more ...

PlayStation Move Requires a Scant 1-2MB of RAM

Sony’s XMB may be a bit of a RAM hog, and Microsoft’s Project Natal will require about 15% of the Xbox 360’s resources. But the new PlayStation Move controller? Its footprint looks light.

While Sony has not come forward with complete CPU footprint information, they’ve stated that PlayStation Move requires an “insignificant” 1-2MB of RAM.

But like we said, CPU processing has plenty to do with Move’s digital footprint, too. And just because the Move’s output can be processed in “under a frame” doesn’t mean the graphics, physics and overall experience of said frame aren’t diminished.

Read more ...

PlayStation Move Requires a Scant 1-2MB of RAM

Sony’s XMB may be a bit of a RAM hog, and Microsoft’s Project Natal will require about 15% of the Xbox 360’s resources. But the new PlayStation Move controller? Its footprint looks light.

While Sony has not come forward with complete CPU footprint information, they’ve stated that PlayStation Move requires an “insignificant” 1-2MB of RAM.

But like we said, CPU processing has plenty to do with Move’s digital footprint, too. And just because the Move’s output can be processed in “under a frame” doesn’t mean the graphics, physics and overall experience of said frame aren’t diminished.

Read more ...

PlayStation Move Requires a Scant 1-2MB of RAM

Sony’s XMB may be a bit of a RAM hog, and Microsoft’s Project Natal will require about 15% of the Xbox 360’s resources. But the new PlayStation Move controller? Its footprint looks light.

While Sony has not come forward with complete CPU footprint information, they’ve stated that PlayStation Move requires an “insignificant” 1-2MB of RAM.

But like we said, CPU processing has plenty to do with Move’s digital footprint, too. And just because the Move’s output can be processed in “under a frame” doesn’t mean the graphics, physics and overall experience of said frame aren’t diminished.

Read more ...

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